Film – Week 14 – Intro to Analysis

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“Judy Garland, Hedy Lamarr and Lana Turner” by classic film scans is licensed under CC BY 2.0

“Analysis gave me great freedom of emotions and fantastic confidence. I felt I had served my time as a puppet.”

Hedy Lamarr – Read about 1930s actress Hedy Lamarr-inventor of cellphones, Wi-Fi and GPS

SUMMARY

  • Write your weekly summary here, last, at the end of the week…
    • Only one to two sentences of WHAT YOU DID
  • DELETE ALL OF MR. LE DUC’s INSTRUCTIONS, AFTER YOU ARE DONE

CLASSROOM (THEORY & ANALYSIS)

  • Set a timer
  • Spend 2 hours in this ‘room’
  • Watch a film of your own choice

After Watching The Film…

  • Set a timer
  • Spend 30 minutes in this ‘room’
  1. Create a blog post titled, Film Analysis: NAME OF FILM
  2. Copy and paste the template from mrleduc.edublogs.org/2020/12/06/film-analysis-template/
  3. Embed an interesting Creative Commons image at the top of your post, if you want
  4. Fill in the blog post
  • DELETE THIS WHOLE SECTION, AFTER YOU ARE DONE

OUTSIDE (CREATIVITY, PRODUCTIVITY & THE BRAIN)

  • Set a timer
  • Spend 15 minutes in this ‘room’
Image from bananatreelog.com

  • Go for a 10-minute walk, if it is safe to do so 
    • Reflect on how ‘This guide can give you some tips to remain calm and practice self-care to maintain your mental health.
  • Writing a small paragraph reflection for 10 minutes
  • DELETE ALL OF MR. LE DUC’s INSTRUCTIONS, AFTER YOU ARE DONE

THEATER

  • Watch a film, of your choice, for the analysis part of this blog post

WHAT I LEARNED and PROBLEMS I SOLVED

  • Write only a few sentences of WHAT YOU LEARNED
  • In one or two sentences, describe a PROBLEM YOU SOLVED
  • DELETE ALL OF MR. LE DUC’s INSTRUCTIONS, AFTER YOU ARE DONE

WEEKLY ACTIVITY EVALUATION

  • Give feedback on this week’s class Content and Process
  • DELETE THIS WHOLE SECTION, AFTER YOU ARE DONE

School of Rock – Week 10 – GTD – Getting Things Done – Part 2

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Image from BiggerPlate.com

Teens are overwhelmed, partly because they don’t yet have the skills to manage the unprecedented amount of stuff that enters their brains each day.  – from LifeHacker.com

“Your mind is for having ideas, not holding them.”

“You can do anything, but not everything.”

― David Allen, (GTD) Getting Things Done for Teens: Take Control of Your Life in a Distracting World

SUMMARY

  • Write your weekly summary here, last, at the end of the week…
    • Only one to two sentences of WHAT YOU DID
  • DELETE ALL OF MR. LE DUC’s INSTRUCTIONS, AFTER YOU ARE DONE

PRACTICE ROOM (TUTORIALS)

CLASSROOM (THEORY & ANALYSIS)

Screenshot from Animated Book Summary And Review at YouTube

You are going to learn to develop your own version of David Allen’s Getting Things Done (GTD) process in this ‘room.’

LAB (THEORY PRACTICED)

Screenshot of David Allen TED Talk
Screenshot of David Allen TED Talk
Screenshot from Animated Book Summary And Review at YouTube

Examine Two GTD Maps: Basic and Detailed

  1. Detailed map by guccio@文房具社 icensed under CC BY-NC 2.0
  2. Basic map from BiggerPlate.com embedded below

GTD-based Trusted System

Image from Trello.com
  • Examine and pick a trusted system from the 4 options listed below to ‘capture’ your work
    • trusted system is your method for managing your tasks in a way that you consistently get things done
    1. Trello.com with a – GTD Template
      • We use Trello in this class to manage group projects
        • You will create a Trello account a few weeks from now regardless
        • You might want to start now
      • We start using Trello in the second semester
      • Watch Mr. Le Duc Creating a Trello Account and Add GTD Template Tutorial (3:45)
      • You can get the free Trello app at the Apple Store or Google Play
    2. Your phone
    3. Paper and pen or pencil
    4. Examine LifeHacker.com’s GTD Resources

OUTSIDE (PRODUCTIVITY & THE BRAIN)

  • Go for a 15-minute walk, if it is safe to do so  and follow the advice from David Allen
    • Bring a notepad
    • Walk and relax and allow your mind to wander
    • If you land on something that needs your attention, write it down
    • Continue throughout your walk
  • DELETE ALL OF MR. LE DUC’s INSTRUCTIONS, AFTER YOU ARE DONE

OPTIONAL EXERCISE

Image from GoodReads.com
Image from GoodReads.com

STUDIO (CREATING MAPS)

Image from zenkit.com
  • Set a timer
  • Spend up to 15 minutes
  • Then watch David Allen summarize the steps
    • “Very simple folks! …
      1. Just WRITE STUFF DOWN
      2. Decide the ACTIONS and OUTCOMES embedded in them
      3. Get yourself a MAP OF ALL THAT so you can step back and take a look at it.
      4. And then, basically, you USE THE MAP TO DECIDE, “OK, here’s the course that we’re going to go on.”
      5. You then LAUNCH the ‘ship’ on a trusted course in the short term, as well as on the long horizon that you’re moving on.
      6. And then, on a regular basis, you need to REASSESS, “OK, we need to take in NEW DATA, CLEANUP, RECALIBRATE, and REFOCUS for the next leg of the journey.”
    • It’s that simple…”
  • ‘Capture’ all the ACTION ITEMS you can in your GTD Trusted System

CONTROL ROOM (PRODUCTION)

  • Set a timer
  • Spend 10 minutes in this ‘room’
  • Share your system with the class in the Schoology Week 10 Discussion Board
    • Take a picture or screenshot and post on our Schoology page
  • Prepare to briefly share how your system helps you…
    1. Capture Action Items
    2. Process them
    3. and Organize them
  • DELETE THIS WHOLE SECTION, AFTER YOU ARE DONE

WHAT I LEARNED and PROBLEMS I SOLVED

  • Write only a few sentences of WHAT YOU LEARNED
  • In one or two sentences, describe a PROBLEM YOU SOLVED
  • DELETE ALL OF MR. LE DUC’s INSTRUCTIONS, AFTER YOU ARE DONE

WEEKLY ACTIVITY EVALUATION

  • Give feedback on this week’s class Content and Process
  • DELETE THIS WHOLE SECTION, AFTER YOU ARE DONE

Film – Week 10 – GTD – Getting Things Done – Part 2

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Image from BiggerPlate.com

Teens are overwhelmed, partly because they don’t yet have the skills to manage the unprecedented amount of stuff that enters their brains each day.  – from LifeHacker.com

“Your mind is for having ideas, not holding them.”

“You can do anything, but not everything.”

― David Allen, (GTD) Getting Things Done for Teens: Take Control of Your Life in a Distracting World

SUMMARY

  • Write your weekly summary here, last, at the end of the week…
    • Only one to two sentences of WHAT YOU DID
  • DELETE ALL OF MR. LE DUC’s INSTRUCTIONS, AFTER YOU ARE DONE

PRACTICE ROOM (TUTORIALS)

Screenshot from Sneakonthelot.com
Screenshot from Sneakonthelot.com

CLASSROOM (THEORY & ANALYSIS)

Screenshot from Animated Book Summary And Review at YouTube

You are going to learn to develop your own version of David Allen’s Getting Things Done (GTD) process in this ‘room.’

LAB (THEORY PRACTICED)

Screenshot of David Allen TED Talk
Screenshot of David Allen TED Talk
Screenshot from Animated Book Summary And Review at YouTube

Examine Two GTD Maps: Basic and Detailed

  1. Detailed map by guccio@文房具社 icensed under CC BY-NC 2.0
  2. Basic map from BiggerPlate.com embedded below

GTD-based Trusted System

Image from Trello.com
  • Examine and pick a trusted system from the 4 options listed below to ‘capture’ your work
    • trusted system is your method for managing your tasks in a way that you consistently get things done
    1. Trello.com with a – GTD Template
      • We use Trello in this class to manage group projects
        • You will create a Trello account a few weeks from now regardless
        • You might want to start now
      • We start using Trello in the second semester
      • Watch Mr. Le Duc Creating a Trello Account and Add GTD Template Tutorial (3:45)
      • You can get the free Trello app at the Apple Store or Google Play
    2. Your phone
    3. Paper and pen or pencil
    4. Examine LifeHacker.com’s GTD Resources

OUTSIDE (PRODUCTIVITY & THE BRAIN)

  • Go for a 15-minute walk, if it is safe to do so  and follow the advice from David Allen
    • Bring a notepad
    • Walk and relax and allow your mind to wander
    • If you land on something that needs your attention, write it down
    • Continue throughout your walk
  • DELETE ALL OF MR. LE DUC’s INSTRUCTIONS, AFTER YOU ARE DONE

OPTIONAL EXERCISE

Image from GoodReads.com
Image from GoodReads.com

STUDIO (CREATING MAPS)

Image from zenkit.com
  • Set a timer
  • Spend up to 15 minutes
  • Then watch David Allen summarize the steps
    • “Very simple folks! …
      1. Just WRITE STUFF DOWN
      2. Decide the ACTIONS and OUTCOMES embedded in them
      3. Get yourself a MAP OF ALL THAT so you can step back and take a look at it.
      4. And then, basically, you USE THE MAP TO DECIDE, “OK, here’s the course that we’re going to go on.”
      5. You then LAUNCH the ‘ship’ on a trusted course in the short term, as well as on the long horizon that you’re moving on.
      6. And then, on a regular basis, you need to REASSESS, “OK, we need to take in NEW DATA, CLEANUP, RECALIBRATE, and REFOCUS for the next leg of the journey.”
    • It’s that simple…”
  • ‘Capture’ all the ACTION ITEMS you can in your GTD Trusted System

CONTROL ROOM (PRODUCTION)

  • Set a timer
  • Spend 10 minutes in this ‘room’
  • Share your system with the class in the Schoology Week 10 Discussion Board
    • Take a picture or screenshot and post on our Schoology page
  • Prepare to briefly share how your system helps you…
    1. Capture Action Items
    2. Process them
    3. and Organize them
  • DELETE THIS WHOLE SECTION, AFTER YOU ARE DONE

WHAT I LEARNED and PROBLEMS I SOLVED

  • Write only a few sentences of WHAT YOU LEARNED
  • In one or two sentences, describe a PROBLEM YOU SOLVED
  • DELETE ALL OF MR. LE DUC’s INSTRUCTIONS, AFTER YOU ARE DONE

WEEKLY ACTIVITY EVALUATION

  • Give feedback on this week’s class Content and Process
  • DELETE THIS WHOLE SECTION, AFTER YOU ARE DONE

Game Design – Week 8 – Logic, Flowcharts, and Coding

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“Binary code” by Christiaan Colen is licensed under CC BY-SA 2.0

When asked the most important thing I should teach my students, the MIT student I was interviewing simply stated , ‘ teach them logic.’ – Mr. Le Duc

SUMMARY

  • Write your weekly summary here, last, at the end of the week…
    • Only one to two sentences
  • DELETE ALL OF MR. LE DUC’s INSTRUCTIONS, AFTER YOU ARE DONE

PRACTICE ROOM (TUTORIALS)

  • Set a timer
  • Spend up to 15 minutes in this ‘room’ on either ONE of the scripting languages below, Javascript or C#  (NOT BOTH)

PlayCanvas

Screenshot from Sololearn.com

Unity

Screenshot from Sololearn.com

CLASSROOM (THEORY & ANALYSIS)

Image from https://monkeyblogmonkeydo.com/2010/07/19/so-duh-pop-quiz-classic-video-game-flowchart-edition/

Mr. Le Duc’s Flowchart Shape Guide

More Flowchart Creation Resources

LAB (THEORY PRACTICED)

  • Set a timer
  • Spend up to 15 minutes in this ‘room’
  • Watch Mr. Le Duc’s How to Save Your Draw.io File to Your Google Drive Tutorial
  • Try to create your own game flow for one of your game ideas
  • Use Draw.io and save in your Google Drive
    • We will share these in class, soon
  • Link your Draw.io file from your Google Drive
  • Write a few sentences reflection about what you learned
  • DELETE ALL OF MR. LE DUC’s INSTRUCTIONS, AFTER YOU ARE DONE

OUTSIDE (CREATIVITY & THE BRAIN)

  • Set a timer
  • Spend up to 35 minutes,
    • 20 minutes watching Elizabeth Gilbert
    • 15 minutes walking

  • Watch Elizabeth Gilbert discuss creativity and genius
  • Go for a walk outside and think about what she said, if you can safely
  • Write anything you found interesting and useful in your reflection
  • DELETE ALL OF MR. LE DUC’s INSTRUCTIONS, AFTER YOU ARE DONE

STUDIO (GAME DESIGN)

  • Set a timer
  • Spend up to 60 minutes in this ‘room’ on either ONE of the game engines below, (NOT BOTH)

PlayCanvas

Screenshot from Daniel Wood’s YouTube Channel Playlist

Unity

Screenshot from Unity.com

WHAT I LEARNED and PROBLEMS I SOLVED

  • Tell your daily story here!  Highlight what you learned and enjoyed most and at least one problem you solved. Problem-solving is one of the most important skills you need in life. Employers want to know HOW you get stuff done as much as WHAT you got done.
  • DELETE ALL OF MR. LE DUC’s INSTRUCTIONS, AFTER YOU ARE DONE

WEEKLY ACTIVITY EVALUATION

    • Spend 3 minutes on this activity
    • Give feedback on this week’s class Content and Process
    • The data you submit helps you demonstrate 21st Century Employability Skills
    • DELETE ALL OF MR. LE DUC’s INSTRUCTIONS, AFTER YOU ARE DONE

Film – Week 8 – Screenwriting

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“Ali film script” by Zadi Diaz is licensed under CC BY-NC-SA 2.0

“You can’t fix a bad script after you start shooting. The problems on the page only get bigger as they move to the big screen.” – Howard Hawks

SUMMARY

  • Write your weekly summary here, last, at the end of the week…
    • Only one to two sentences
  • DELETE ALL OF MR. LE DUC’s INSTRUCTIONS, AFTER YOU ARE DONE

PRACTICE ROOM (TUTORIALS)

CLASSROOM (THEORY & ANALYSIS)

Image from sneakonthelot.com/my-courses/

LAB (THEORY PRACTICED)

  • Set a timer
  • Spend up to 15 minutes in this ‘room’
  • Brain write as many things that you can think of that create tension for you with  the 15-minutes
    • Write as many little things, big things as you are comfortable sharing in your public blog
  • DELETE ALL OF MR. LE DUC’s INSTRUCTIONS, AFTER YOU ARE DONE

OUTSIDE (CREATIVITY & THE BRAIN)

  • Set a timer
  • Spend up to 30 minutes (TOTAL)
  • Go for a 15-minute walk, if it is safe to do so
    • One of the essential elements of a story is tension
    • Think of all the things that create tension in your life
  • When you return set the timer for 15 more minutes
  • Write as many one-sentence scenarios for a 3-5 minute short film as you can before the 15-minute timer goes off
  • Each scenario should have:
    • A protagonist
    • An antagonist
    • And the desired outcome, (essentially a thing or state of being the protagonist is working toward)
    • Example: Someone fighting someone or something for some thing.
  • DELETE ALL OF MR. LE DUC’s INSTRUCTIONS, AFTER YOU ARE DONE

STUDIO (FILMING)

WHAT I LEARNED and PROBLEMS I SOLVED

  • Tell your daily story here!  Highlight what you learned and enjoyed most and at least one problem you solved. Problem-solving is one of the most important skills you need in life. Employers want to know HOW you get stuff done as much as WHAT you got done.
  • DELETE ALL OF MR. LE DUC’s INSTRUCTIONS, AFTER YOU ARE DONE

WEEKLY ACTIVITY EVALUATION

    • Spend 3 minutes on this activity
    • Give feedback on this week’s class Content and Process
    • The data you submit helps you demonstrate 21st Century Employability Skills
    • DELETE ALL OF MR. LE DUC’s INSTRUCTIONS, AFTER YOU ARE DONE

School of Rock – Week 8 – Melody

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CC image Music Was My Refuge by Cindy Mc at Flickr

Music was my refuge. I could crawl into the space between the notes and curl my back to loneliness. – Maya Angelou

SUMMARY

  • Write your weekly summary here, last, at the end of the week…
    • Only one to two sentences
  • DELETE ALL OF MR. LE DUC’s INSTRUCTIONS, AFTER YOU ARE DONE

PRACTICE ROOM (TUTORIALS)

CLASSROOM (THEORY & ANALYSIS)

  • Set a timer
  • Spend up to 60 minutes in this ‘room’
  • Watch How Melody Works (47 minutes)
  • Write notes of topics you want to remember
    • These notes can be a bulleted list of information (6 to 12 things)
  • DELETE ALL OF MR. LE DUC’s INSTRUCTIONS, AFTER YOU ARE DONE

LAB (THEORY PRACTICED)

  • Set a timer
  • Spend up to 15 minutes outside in the ‘room’
  • Watch HookPad Quick Overview
  • Watch HookPad Melodies and try to write the melody to twinkle twinkle
  • Write a few sentences reflection about what you learned
  • DELETE ALL OF MR. LE DUC’s INSTRUCTIONS, AFTER YOU ARE DONE

OUTSIDE (CREATIVITY & THE BRAIN)

  • Set a timer
  • Spend a total of 35 minutes in this ‘room.’

  • Then, go for a 15-minute walk outside and think about what she said, if you can safely
  • Write anything you found interesting and useful in your reflection
  • DELETE ALL OF MR. LE DUC’s INSTRUCTIONS, AFTER YOU ARE DONE

STUDIO (SONGWRITING)

  • Set a timer
  • Spend up to 45 minutes in this ‘room’
  • Watch How to write a Melody by Jamie Henke, music.wisc.edu/faculty/jamie-henke/
    • As you watch Jamie Henke define and explain melody terms, YOU write them below…
    • (hint: if the definition appears on the screen, pause and write it down)
  • DELETE ALL OF MR. LE DUC’s INSTRUCTIONS, AFTER YOU ARE DONE

Melody Composition Terms

  • Theme – write the definitions next to the term
  • Motive –
  • Period
  • Phrase
  • Antecedent (Question) Phrase
  • Consequent (Answer) Phrase
  • Scale Degrees
    • Tonic
    • Supertonic, Mediant, Submediant
    • Dominant, Subdominant, Leading Tone
  • Steps
  • Leaps
  • Conjunct motion
  • Disjunct motion
  • Repetition
  • Contrast
  • Variation

Melody Resources

Mr. Le Duc’s Key of C Major Notes and Chords Chart (PDF)

WHAT I LEARNED and PROBLEMS I SOLVED

  • Tell your daily story here!  Highlight what you learned and enjoyed most and at least one problem you solved. Problem-solving is one of the most important skills you need in life. Employers want to know HOW you get stuff done as much as WHAT you got done.
  • DELETE ALL OF MR. LE DUC’s INSTRUCTIONS, AFTER YOU ARE DONE

WEEKLY ACTIVITY EVALUATION

    • Spend 3 minutes on this activity
    • Give feedback on this week’s class Content and Process
    • The data you submit helps you demonstrate 21st Century Employability Skills
    • DELETE ALL OF MR. LE DUC’s INSTRUCTIONS, AFTER YOU ARE DONE

School of Rock – Week 7 – Tools, Time, and Rooms

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CreativeCommons image Tool Stash by Meena Kadri at Flickr.com

SUMMARY

  • Write your weekly summary here, last, at the end of the week…
    • Only one to two sentences
  • DELETE ALL OF MR. LE DUC’s INSTRUCTIONS, AFTER YOU ARE DONE

PRACTICE ROOM (TUTORIALS)

  • Set a timer
  • Spend up to 15 minutes in this ‘room’
  • Pick one of the three options below:
  1. Beginning guitarist?
  2. Intermediate guitarist?
  3. Other instrumentalists
    • Find an interesting and effective YouTube channel and playlist for training
    • Link that playlist here
    • Start where it makes sense for you
    • write a brief description of the tutorials and the channel
  • DELETE ALL OF MR. LE DUC’s INSTRUCTIONS, AFTER YOU ARE DONE

CLASSROOM (THEORY & ANALYSIS)

Image of Gordon Hempton
Image by Richard Darbonne, © All Rights Reserved.

LAB (THEORY PRACTICED)

  • Set a timer
  • Spend up to 15 minutes outside in the ‘room’
  • Explore some songs at https://www.hooktheory.com/theorytab
  • Write a few sentences reflection about what you learned
  • DELETE ALL OF MR. LE DUC’s INSTRUCTIONS, AFTER YOU ARE DONE

OUTSIDE (CREATIVITY & THE BRAIN)

  • Set a timer
  • Spend up to 15 minutes outside, if you can safely
  • Go for a walk. Think about your life as a narrative for today.  A story of today. You as the protagonist. What/who is your nemesis? Are you trying to win/accomplish something? What? Write notes here about what you thought… and experiment with your blog.  Maybe change the theme? Have fun!
  • DELETE ALL OF MR. LE DUC’s INSTRUCTIONS, AFTER YOU ARE DONE

STUDIO (SONGWRITING)

CONTROL ROOM (RECORDING & MIXING)

  • Set a timer
  • Spend up to 30 minutes in this ‘room’
  • Finish Soundtrap.com expert training here…
  • Insert your certificate when you finish by clicking the ADD MEDIA button above, uploading a picture of your certificate, and placing it where Mr. Le Duc’s image is below. (Remove Mr. Le Duc’s image)

  • DELETE ALL OF MR. LE DUC’s INSTRUCTIONS, AFTER YOU ARE DONE

WEEKLY ACTIVITY EVALUATION

    • Spend 3 minutes on this activity
    • Give feedback on this week’s class Content and Process
    • The data you submit helps you demonstrate 21st Century Employability Skills
    • DELETE ALL OF MR. LE DUC’s INSTRUCTIONS, AFTER YOU ARE DONE

Game Design – Week 7 – Tools, Time, and Rooms

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CreativeCommons image Tool Stash by Meena Kadri at Flickr.com

SUMMARY

  • Write your weekly summary here, last, at the end of the week…
    • Only one to two sentences
  • DELETE ALL OF MR. LE DUC’s INSTRUCTIONS, AFTER YOU ARE DONE

PRACTICE ROOM (TUTORIALS)

  • Set a timer
  • Spend up to 15 minutes in this ‘room’
  • Pick a game engine you have access to at home
  • Find an interesting and effective YouTube channel playlist for training
  • Link that playlist here and write a brief description about the tutorials and the channel
  • DELETE ALL OF MR. LE DUC’s INSTRUCTIONS, AFTER YOU ARE DONE

CLASSROOM (THEORY & ANALYSIS)

Game Genres from the Simplest and Most Difficult to Create

    1. Racing Game
    2. Top-Down Shooter
    3. 2d Platformer
    4. Color Matching Puzzle Game
    5. 2D Puzzle Platformer
    6. 3D Platformer
    7. FPS
    8. JRPG
    9. Fighting Game
    10. Action Adventure
    11. Western RPG
    12. RTS

LAB (THEORY PRACTICED)

OUTSIDE (CREATIVITY & THE BRAIN)

  • Set a timer
  • Spend up to 15 minutes outside, if you can safely
  • Go for a walk. Think about your life as a narrative for today.  A story of today. You as the protagonist. What/who is your nemesis? Are you trying to win/accomplish something? What? Write notes here about what you thought… and experiment with your blog.  Maybe change the theme? Have fun!
  • DELETE ALL OF MR. LE DUC’s INSTRUCTIONS, AFTER YOU ARE DONE

STUDIO (GAME DESIGN)

  • Set a timer
  • Spend up to 30 minutes in this ‘room’
  • Create 5 project ideas
  • Enter at least five core game (i.e. product) ideas to be considered for your own game development later in the year
  • These do not need to be very detailed ideas, just a few sentences to capture the main game concept
    • Write a detailed description of the game idea
    • Identify the game genre (detailed above in this post) for inspiration
    • Review  Robin’s 5 Original Ideas for inspiration
  • DELETE ALL OF MR. LE DUC’s INSTRUCTIONS, AFTER YOU ARE DONE

WEEKLY ACTIVITY EVALUATION

  • Spend 3 minutes on this activity
  • Give feedback on this week’s class Content and Process
  • The data you submit helps you demonstrate 21st Century Employability Skills
  • DELETE ALL OF MR. LE DUC’s INSTRUCTIONS, AFTER YOU ARE DONE

Film – Week 7 – Tools, Time, and Rooms

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CreativeCommons image Tool Stash by Meena Kadri at Flickr.com

SUMMARY

  • Write your weekly summary here, last, at the end of the week…
    • Only one to two sentences
  • DELETE ALL OF MR. LE DUC’s INSTRUCTIONS, AFTER YOU ARE DONE

PRACTICE ROOM (TUTORIALS)

  • Set a timer
  • Spend up to 15 minutes in this ‘room’
  • Pick a film/video editor you have access to at home
  • Rewatch Best Free Video Editing Software in 2020, if you need some ideas
  • Find an interesting and effective YouTube channel playlist for training
  • Link that playlist here and write a brief description about the tutorials and the channel
  • DELETE ALL OF MR. LE DUC’s INSTRUCTIONS, AFTER YOU ARE DONE

CLASSROOM (THEORY & ANALYSIS)

Image from sneakonthelot.com/my-courses/
Image from sneakonthelot.com/my-courses/
  • Set a timer
  • Spend up to 60 minutes in this ‘room’
  • Complete the Sneak on the Lot First Time User activity, https://sneakonthelot.com/courses/first-time-user/
  • Write a brief description of your work today
  • DELETE ALL OF MR. LE DUC’s INSTRUCTIONS, AFTER YOU ARE DONE

LAB (THEORY PRACTICED)

  • Set a timer
  • Spend up to 15 minutes in this ‘room’
  • This week spend extra time on the Sneak on the Lot First Time User activity, if you need to
  • DELETE THIS WHOLE SECTION WHEN YOU ARE DONE

OUTSIDE (CREATIVITY & THE BRAIN)

  • Set a timer
  • Spend up to 15 minutes outside, if you can safely
  • Go for a walk. Think about your life as a narrative for today.  A story of today. You as the protagonist. What/who is your nemesis? Are you trying to win/accomplish something? What? Write notes here about what you thought… and experiment with your blog.  Maybe change the theme? Have fun!
  • DELETE ALL OF MR. LE DUC’s INSTRUCTIONS, AFTER YOU ARE DONE

WEEKLY ACTIVITY EVALUATION

  • Spend 3 minutes on this activity
  • Give feedback on this week’s class Content and Process
  • The data you submit helps you demonstrate 21st Century Employability Skills
  • DELETE THIS WHOLE SECTION WHEN YOU ARE DONE

Developing Quality Workflow

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What is Workflow?

Image Creative Workflow from Behance.com, https://www.behance.net/gallery/27919515/Creative-workflow-GIF

Work•flow /ˈwərkflō/

“The sequence of industrial, administrative, or other processes through which a piece of work passes from initiation to completion.” – lexico.com

What is a quality workflow?  How do we develop it?  Below are elements of the production cycle that most creative people move through as they create something.  First, we must identify the stages of project production. What is each stage and what are the quality checks for each stage.  Read on and find out!

INSTRUCTIONS

  1. FILL IN THE QUESTIONS BELOW FR EACH STAGE OF PROJECT DEVELOPMENT
  2. PUBLISH 

Stages of Creation Development

Inspiration

How do we find ideas to develop?

  • WHAT TOOLS SHOULD WE USE?
  • WHAT PROCESS SHOULD WE USE?
  • HOW DO YOU MEASURE QUALITY?
  • WHO MEASURES QUALITY?

Intention

How do we clarify our specific goal(s) for a project?

  • WHAT TOOLS SHOULD WE USE?
  • WHAT PROCESS SHOULD WE USE?
  • HOW DO YOU MEASURE QUALITY?
  • WHO MEASURES QUALITY?

Pre-production

How can we brainwrite, brainstorm, storyboard, and plan our ideas at this phase?

  • WHAT TOOLS SHOULD WE USE?
  • WHAT PROCESS SHOULD WE USE?
  • HOW DO YOU MEASURE QUALITY?
  • WHO MEASURES QUALITY?

Production

How do we communicate with each other and execute our plan for this phase? This is where we actually make the project.

  • WHAT TOOLS SHOULD WE USE?
  • WHAT PROCESS SHOULD WE USE?
  • HOW DO YOU MEASURE QUALITY?
  • WHO MEASURES QUALITY?

Post-production

How do we communicate with each other and execute our final stages of the project for this phase? This is where we publish the project.

  • WHAT TOOLS SHOULD WE USE?
  • WHAT PROCESS SHOULD WE USE?
  • HOW DO YOU MEASURE QUALITY?
  • WHO MEASURES QUALITY?

Presentation/Performance

How do we share our project with our learning community, advisory members, and the world?

  • WHAT TOOLS SHOULD WE USE?
  • WHAT PROCESS SHOULD WE USE?
  • HOW DO YOU MEASURE QUALITY?
  • WHO MEASURES QUALITY?

Feedback

How do we conduct a feedback session at the end of the project development cycle?

  • WHAT TOOLS SHOULD WE USE?
  • WHAT PROCESS SHOULD WE USE?
  • HOW DO YOU MEASURE QUALITY?
  • WHO MEASURES QUALITY?