Preparing a Film/Game/Song Pitch TEMPLATE

LOGLINE

PROTAGONIST 

  • Protagonist explained
  • Tell us a little about this person
  • More description is better, really ‘paint a picture’ of them

PROTANGIONST CORE WOUND / MOTIVATION 

  • Identify the core motivation/wound / want for the Protagonist

GENRE

  • Identify Genre(s) and / or Style(s)
  • List other films/games/songs in this genre that inspire or are influencing your creative choices

PLOT DESCRIPTION

  • Write a paragraph describing the beginning, middle, and end of the story arc 
    • Does the Protagonist achieve their goal?

TREATMENT

  • Complete a paragraph describing the protagonist’s world
  • This description helps the team build a better, more believable world
  • You may include wardrobe, family, friends, food choices, habits, hang-ups, etc.

INFLUENCES and EXAMPLES

  • List directors, game designers, songwriters, or other creations FROM YOUR CHOSEN GENRE you are using for research and inspiration
  • List scenes, game elements, and song sections FROM YOUR CHOSEN GENRE you are using for research and inspiration
  • Embed video clips of scenes, gameplay, or songs that may influence or inspire stylistic choices

Game Design – Week 11 – Updating Workflow – Mind Like Water

COPY AND PASTE ALL THE CONTENT BELOW

“‘Be shapeless and formless.. like water’ (Bruce Lee)” by Akinini.com is licensed under CC BY-NC-ND 2.0

“Have a mind like water.”

― David Allen,  GTD

SUMMARY

  • Write your weekly summary here, last, at the end of the week…
    • Only one to two sentences of WHAT YOU DID
  • DELETE ALL OF MR. LE DUC’s INSTRUCTIONS, AFTER YOU ARE DONE

PRACTICE ROOM (TUTORIALS)

  • Set a timer for 30 minutes in this ‘room’
    • Continue with either ONE of the scripting languages below, Javascript (Construct 3 / PlayCanvas) or C# (Unity)  (NOT BOTH)

Construct 3 / PlayCanvas – Javascript

Unity – C#

CLASSROOM (THEORY & ANALYSIS)

Screenshot from Construct.net
  • Set a timer
  • Spend 15 minutes in this ‘room’
  • Read Why Use Construct?
  • Explore some games made with Construct 3 at The Showcase Page
  • Read this page: Contruct.net
    • Learn about the basics of Construct 3
  • Write a couple sentence description of what you learned
  • DELETE ALL OF MR. LE DUC’s INSTRUCTIONS, AFTER YOU ARE DONE

LAB (THEORY PRACTICED)

Screenshot from editor.construct.net
  • Set a timer
  • Spend up to 15 minutes
  • Take the guided tour
  • DELETE ALL OF MR. LE DUC’s INSTRUCTIONS, AFTER YOU ARE DONE

OUTSIDE (PRODUCTIVITY & THE BRAIN)

  • Set a timer
  • Spend 30 minutes in this ‘room’

  • Go for a 15-minute walk, if it is safe to do so 
    • Reflect on how you structure your day to maximize your production of the  D.O.S.E. happiness brain chemicals
  • Writing a small paragraph reflection for 10 minutes
  • DELETE ALL OF MR. LE DUC’s INSTRUCTIONS, AFTER YOU ARE DONE

STUDIO (CREATIVITY)

Screenshot from Construct Begginer’s Guide
  • Set a timer
  • Spend up to 45 minutes
  • Make something to share on Thursday (3rd Period) or Friday (4th Period)
  • Write a couple sentence description of what you made
  • DELETE ALL OF MR. LE DUC’s INSTRUCTIONS, AFTER YOU ARE DONE

CONTROL ROOM (PRODUCTION)

  • Set a timer
  • Spend up to 15 minutes in this ‘room’
  • Publish your work from Construct.net to our Schoology Construct 3 Discussion Board
  • DELETE THIS WHOLE SECTION, AFTER YOU ARE DONE

WHAT I LEARNED and PROBLEMS I SOLVED

  • Write only a few sentences of WHAT YOU LEARNED
  • In one or two sentences, describe a PROBLEM YOU SOLVED
  • DELETE ALL OF MR. LE DUC’s INSTRUCTIONS, AFTER YOU ARE DONE

WEEKLY ACTIVITY EVALUATION

  • Give feedback on this week’s class Content and Process
  • DELETE THIS WHOLE SECTION, AFTER YOU ARE DONE